With
honesty being clearly the best policy in all situations it must be recognized
that EHaley is more bent than a 9 bob note, more busted than yer mum and more
over powered than all the Legion of Everbroke warbeasts on steroids sniffing
angel dust. She has the most game
breaking feat bar none, effectively giving you a free extra turn in the middle
of the game and a wet dream of a spell list. So much has been written about why
she is so totally abusive it seems trite to repeat it all here. Suffice to say that I am well aware of her
power level but if my opponents are content to bring either Denny, Epically
Sexy Hexy, Saeryn or any of the other clearly top tier casters then there must
be an appropriate response. See, Cygnar can't
field a titan herd, can’t apply moar banes and don’t have a stable of beasts
that ignore 90% of the game rules; we have EHaley and The Stormwall.
This
admission made, it is hard to get practice games with Haley. Like many of the top tier casters, games can
be very one sided if you have bought a knife to what is often a gunfight. These games need pre arranging; inviting your
opponent to bring their ‘A’ game list, and often playing a very tight, timed
turns in a serious practice game. Since
this is not your average pickup game at the LGS club night I get less practice
with Haley than I would like but she is the caster I have been using the
longest.
List
development with Haley has been an interesting process. Some time in Spring
2011 Team Octopii helped to develop what we felt was the perfect Haley list at
that point, it went 5 – 0 at the ETC
that year and helped to propel us to a second place finish;
EHaley
Stormclad
Rowdy
Lancer
Squire
Gunmages
with Officer
Full
Boomhowlers
Rhupert
Arlan
Junior
B13
This
list dealt with most of the common list building requirements. It could tarpit scenario zones; it had Jack
bullet assassination; it had movement shenanigans, it could deal with stealth,
it hit hard, it stacked buffs, it could deal with high def. It’s only real weakness was a lack of upkeep
removal (Jamie had claimed EEryiss). To be honest, I love this list and am
extremely comfortable playing it but in a ‘Divide and Conquer’ 3 list
environment sharing soon becomes caring.
Enter
the Stormwall...
If
anyone can find me a more deadly combo than a Stormwall bonded to EHaley then I
will eat my own faeces. It is simply
wrong (read: glorious). It was also so
easy to fit; drop Rowdy and Stormclad and apply Stormwall to crack. Leave to simmer for a few moments and serve when
well and truly roasted.
The
problem was the units; there is little point in having one good list if your
other two are pony cos you weren't willing to share nicely. The biggest moment of dispute was the love
triangle involving Haley, Caine and Boomhowler.
Eventually it seemed that Boomie preferred Caine's sweet ass over the
Poledancer's domination and he left to join Caine's dirty dozen leaving poor
ol' Haley searching for a new date.
Dating
Boomie had been successful but lacked excitement. He's a nice guy, reliable, always around, to
be honest, quite hard to get rid of.
Problem is, he lacks a bit in the bedroom, no 'punch' if you get my
drift and struggles to hit the spot more often than not. Don't get me wrong, with a bit of help he can
get the job done but who wants troll spit roasts every day of the week.
If
you are going to get back in the game then you may as well seek out a bit of
excitement, a rebound shag if you will.
Two potential suitors presented themselves, each with their own unique
charms. Date number one was with the
Stormblades, plenty of power, if a little slow.
Could go twice at a time if the boss was around to shout orders and had
some interesting 'weapons attachments' that could really let them reach out and
touch someone.
Date
number two was with the dwarf forge guard.
Again not the quickest, (in fact a little lumbering if truth be told) very
reliable though, plenty of reach for those hard to hit places and possessing
the ability to really slam it home.
Abandoning
the rather strained sex metaphor for the moment both of these units presented
interesting options. On the surface they
are fairly similar, good damage output, slow as shit, can be buffed to a good
armour level. The dwarfs can get to Arm
23 with Arcane Shield, Defensive Line and Deceleration, the Stormblades to 20
(but a respectable Def 14 with Deceleration).
Purification, Eiryss and blessed weapons would be a problem, one that Boonies
could ignore, but you can't have everything.
I
am going to start with the much maligned Stormblades. They make a very viable
'deadeye' target for Haley, are a little quicker up the board, don't require me
to maintain a defensive line formation and come with 3 pow 14' rng 12
guns. They are however 11 points for the
unit and mean I am sacrificing solos to fit them in. Play test list for Haley will therefore be;
EHaley
Stormwall
Lancer
Squire
Gunmages
+ Officer
Marshalled
Sentinal
Junior
Stormblades
+ Officer, Standard and 3 x Stormgunners
2
x Stormcallers.
Unbelievably
it also ends up 'faction pure' (not that I really care...) but it does mean
that Caine can have his pick of the tasty mercenaries...
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